segunda-feira, julho 24, 2006

Regras - actualizações

No passado dia 18 de Julho sairam algumas clarificações/inovações em relação a algumas cartas.
Uma delas, a relativa ao Apprentice Magician teve até algum impacto neste fim de semana, no torneio Shonem Jump.
Por isso e pela relevância que poderão ter, aqui ficam algumas das mais importantes:


D. D. Survivor
If your “D. D. Survivor” is on your opponent’s side of the field when it is removed from play its effect will not be activated. This is because it is in your Removed Zone, but was not on “your side of the field” when it was removed from play.

If “Macro Cosmos” is active on the field and a face-down “D. D. Survivor” on your side of the field is destroyed by battle, its effect will not activate. “D. D. Survivor” needs to be face-up when it is selected as an attack target in order for its effect to activate. (Similar to “Poison Draw Frog”.)

Asura Priest
If “Asura Priest” attacks a monster and your opponent activates “Magic Cylinder” to negate the attack, “Asura Priest” can attack that same monster again.

If your opponent has “Patrician of Darkness” on the field they can choose the same monster as the attack target of “Asura Priest” each time you declare an attack with it. (For example, re-direct all of your “Asura Priest” attacks at “Spirit Reaper” instead.)

Sacred Phoenix of Nephthys
If "Sacred Phoenix of Nephthys" is Summoned (except by its effect), and the Summon is negated by "Horn of Heaven", it is Special Summoned during your next Standby Phase because it was destroyed by a card effect. When it is Special Summoned by its own effect, “Horn of Heaven” or “Solemn Judgment” cannot be activated, because it is being Summoned by its own Trigger Effect, not by a built-in “this is how you Summon this monster” effect.

Vampire Lord
If you Summon "Vampire Lord" (except by its effect) and he is destroyed by your opponent's "Horn of Heaven" or "Solemn Judgment", "Vampire Lord" will be Special Summoned in your next Standby Phase. When it is Special Summoned by its own effect “Horn of Heaven” or “Solemn Judgment” cannot be activated, because it is being Summoned by its own Trigger Effect, not by a built-in “this is how you Summon this monster” effect.

Spirit Reaper
You cannot activate “Snatch Steal” or “Change of Heart” and target “Spirit Reaper” if you do not have an empty Monster Card Zone. (Even though the “Spirit Reaper” would be destroyed before switching sides).

If “Spirit Reaper” is targeted by an Equip Spell Card, and an effect like “Dust Tornado” is chained to destroy the Equip Spell Card before it resolves, “Spirit Reaper” is still destroyed because the activation of the Equip Spell Card was not negated, even though the effect of the Equip Spell Card is not applied. (If “Magic Jammer” or “Riryoku Field” was used instead, then “Spirit Reaper” would not be destroyed because both of those Trap Cards would negate the Equip Spell Card’s activation.)

Soul Exchange
“Soul Exchange” targets. Select the target at activation.

“Soul Exchange” allows you to Tribute the targeted monster as though it was yours for the rest of the turn. After resolving “Soul Exchange” the next action you make that requires a Tribute must use the targeted monster.

You can Tribute the targeted monster for any card that requires a Tribute, or for a Tribute Summon. So you could Tribute it for the effect of “Cannon Soldier”, a Ritual Summon, or for the cost of “Monster Gate”.

“Soul Exchange” does NOT give you control of your opponent’s monster, so you can use “Soul Exchange” combined with your “Cannon Soldier’s” effect even if you already have 5 monsters in your Monster Card Zone.

You can activate 2 “Soul Exchanges” and target 2 different monsters. You could Tribute them both for the Tribute Summon of a Level 7 or higher monster.

You cannot activate “Soul Exchange” during your Main Phase 2 because you must skip your Battle Phase.

You can target a face-down monster, but you cannot Tribute it for a Ritual Summon or for “Metamorphosis” because you do not know its Level.

You cannot use “Soul Exchange” for “Polymerization” because “Polymerization” does not use Tribute.

Apprentice Magician
“Apprentice Magician’s” effect activates at the same time as when monsters are sent to the Graveyard. But it does not have to be sent to the Graveyard; you get to Special Summon a new monster when "Apprentice Magician" is destroyed as a result of battle, even if "Banisher of the Light" is in play.

If you take control of your opponent's "Apprentice Magician", and it is destroyed as a result of battle, then your opponent (the original owner) will get to Special Summon. Because “Apprentice Magician” is no longer on your side of the field, it is now in the opponent’s Graveyard (or removed from play area).

Dark World Monsters
If these cards are discarded from your hand by a card effect while "Macro Cosmos" is on the field, their effects will not activate because they were not discarded to the Graveyard.