sexta-feira, maio 05, 2006

Alteração oficial das regras - Replay

Saiu ontem uma alteração/clarificação das regras no site da UDE, a fim de ficar em concordância com o rulebook que acompanhará o Structure Deck 7: Invincible Fortress.

Sem dúvida fundamental é a modificação das regras relativas ao que se denomina “Replay” e que tantas dúvidas e problemas tem levantado.

A ler com atenção:


WHAT IS A REPLAY?

A replay is triggered when an attack has been declared, and then during the attack a potential attack target on the opponent’s side of the field appears or disappears. A replay can also occur because the attack target is no longer a legal target during the attack.

A replay causes the attack to “rewind” to the time when the attacking player chooses their attack target. The attacking player can choose to keep attacking with the monster, but choose a new attack target (including the original target, if possible & desired), or to not attack with that monster at all.

Note that a replay involves the continuation of the attack or non-continuation of the attack. It does not involve a new attack. If you pay 1000 Life Points to attack with “Dark Elf”, and a replay occurs, you do not have to pay again in order to continue the attack.

The monster that was attacking when the replay occurred is still considered to have attacked the original target, even if you decide not to continue with attacking that target when the replay happens. It can not attack again after another of your monsters, nor can you manually change its battle position in Main Phase 2.

A replay does not rewind to the beginning of the Battle Phase. So attacks by other monsters that turn which have been completed are totally unaffected by a replay.

Ver exemplos aqui.