Structure Deck - Rebellion of the Machines - Spoiler
Apesar de algum atraso e já ser conhecido, só hoje obtive as fotografias do deck na sua totalidade, e por isso aqui fica o spoiler completo.
Para nós serão umas impressionantes 12 cartas novas, a contar com os Gadgets, de que já falei anteriormente.
Para além disso, só o facto de trazer um Enemy Controller paga o deck!!!!
As outras cartas novas são:
SD10-JP001
Antique Geargadgel Dragon
Earth/Machine/8/3000/2000
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When you tribute summon this card, and if a sacrafice is one of the following cards this card gains the following effect
-Green Gadget: During a battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's lifepoints.
-Red Gadget: If this card battles with a monster, inflict 400 points of damage to your opponent's Life Points.
-Yellow Gadget: When this card destroys your opponent's monster as a result of battle and sends it to the Graveyard, inflict 600 points of damage to your opponent's Life Points.
Ultra Rare
SD10-JP002
Antique Geargadgel Chimera
Earth/Machine/6/2300/1300
When you tribute summon this card, and if a sacrafice is one of the following cards this card gains the following effect
Green Gadget: Increase this card's attack by 300.
Red Gadget: When this card successfully direct attacks your opponent, do 300 damages to opponent.
Yellow Gadget: When this card destroys an opponent's monster as result of battle, do 700 damage to your opponent.
SD10-JP003
Antique Gear Engineer
Earth/Machine/5/1500/1500
Negate the effect of a Trap Card that targets this card and destroy it. When this card destroys a monster as a result of battle and sends it to the Graveyard, destroy 1 Spell or Trap Card on the field. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
SD10-JP004
Dead Revolver the Mobile Soldier
Earth/Machine/4/0/2000
When there is a monster wih [Gadget] in it's name on your side of the field, this card increases it's attack by 2000.
SD10-JP017
Antique Gear Garage
Normal Magic
Select 1 Monster Card in your Graveyard that has [Antique Gear] in its name and add it to your hand.
SD10-JP018
Antique Gear Tank
Equipment Magic
This can only be equipped to a Monster with [Antique Gear] in its name. Increase the qquipped Monster's attack by 500. When this card is sent from the Field to the Graveyard, do 500 damage to your opponent.
SD10-JP019
Antique Gear Bomb
Normal Magic
Select 1 monster with [Antique Gear] in it's name on your side of the field to activate. Destroy the selected monster and inflict damage to your opponent equal to half the original ATK of the selected monster.
SD10-JP020
Antique Gear Hand
Equip magic
This card can only be equipped to a monster with [Antique Gear] in it's name. A monster that battles with the equipped monster is destroyed at the end of the Damage Step.
SD10-JP031
Mobile Fortress Strong Hold
Normal Trap
After this card is activated, it becomes a monster card (Earth/Machine/4/0/2000) and summoned in Defense Position. While "Yellow Gadget", "Green Gadget" and "Red Gadget" are all face-up on your side of the field, this card's ATK becomes 3000. (This card is still treated as a Trap Card.)
Para nós serão umas impressionantes 12 cartas novas, a contar com os Gadgets, de que já falei anteriormente.
Para além disso, só o facto de trazer um Enemy Controller paga o deck!!!!
As outras cartas novas são:
SD10-JP001
Antique Geargadgel Dragon
Earth/Machine/8/3000/2000
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When you tribute summon this card, and if a sacrafice is one of the following cards this card gains the following effect
-Green Gadget: During a battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's lifepoints.
-Red Gadget: If this card battles with a monster, inflict 400 points of damage to your opponent's Life Points.
-Yellow Gadget: When this card destroys your opponent's monster as a result of battle and sends it to the Graveyard, inflict 600 points of damage to your opponent's Life Points.
Ultra Rare
SD10-JP002
Antique Geargadgel Chimera
Earth/Machine/6/2300/1300
When you tribute summon this card, and if a sacrafice is one of the following cards this card gains the following effect
Green Gadget: Increase this card's attack by 300.
Red Gadget: When this card successfully direct attacks your opponent, do 300 damages to opponent.
Yellow Gadget: When this card destroys an opponent's monster as result of battle, do 700 damage to your opponent.
SD10-JP003
Antique Gear Engineer
Earth/Machine/5/1500/1500
Negate the effect of a Trap Card that targets this card and destroy it. When this card destroys a monster as a result of battle and sends it to the Graveyard, destroy 1 Spell or Trap Card on the field. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.
SD10-JP004
Dead Revolver the Mobile Soldier
Earth/Machine/4/0/2000
When there is a monster wih [Gadget] in it's name on your side of the field, this card increases it's attack by 2000.
SD10-JP017
Antique Gear Garage
Normal Magic
Select 1 Monster Card in your Graveyard that has [Antique Gear] in its name and add it to your hand.
SD10-JP018
Antique Gear Tank
Equipment Magic
This can only be equipped to a Monster with [Antique Gear] in its name. Increase the qquipped Monster's attack by 500. When this card is sent from the Field to the Graveyard, do 500 damage to your opponent.
SD10-JP019
Antique Gear Bomb
Normal Magic
Select 1 monster with [Antique Gear] in it's name on your side of the field to activate. Destroy the selected monster and inflict damage to your opponent equal to half the original ATK of the selected monster.
SD10-JP020
Antique Gear Hand
Equip magic
This card can only be equipped to a monster with [Antique Gear] in it's name. A monster that battles with the equipped monster is destroyed at the end of the Damage Step.
SD10-JP031
Mobile Fortress Strong Hold
Normal Trap
After this card is activated, it becomes a monster card (Earth/Machine/4/0/2000) and summoned in Defense Position. While "Yellow Gadget", "Green Gadget" and "Red Gadget" are all face-up on your side of the field, this card's ATK becomes 3000. (This card is still treated as a Trap Card.)
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